I was inspired to come up with a ‘city elemental’ character for Supercrew (after all, if I can convince my wife to run a game or two I’ll need a PC). Although written with my Victorian Era campaign in mind, he could work for any period I guess.
Tag Archives: hero
The New Dark Age! by Princess Stacey
A one-shot supercrew adventure for 4 players
Genre: Cartoon superheros, a la the Supercrew comic, or Justice League Unlimited, or Teen Titans Go!
Rules: Supercrew, but with Aspects and hero points instead of abilities.
Players: Relative newbies – for three of them, this is was only their second RPG experience, for the other, it was her first!
Art: Art is tres important for a supers game; costumed supers are meant to be seen. But drawing lots of pictures takes time! Solution- Trace Images of Bruce Timm art – everyone looks like a DCAU character! Most drawings were B&W and I enlisted the players to color them in during the game with colored pencils.
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The Twelve Days of Christmas (Hafwit)
Happy holidays, supers-fans.
The Twelve Gifts
In the secret world of true martial arts, there are twelve names that are whispered with awe and envy, that of the Twelve Gifts. These masters have transcended human boundaries and become saints, engines of destruction, superheroes. They wander the world, changing it as they go.
Bill Willingham's Elementals (BabbageCliologic)
Monolith (Tommy Czuchra)
3: Attribute: super genius
2: Attribute: super strength
1: Super power: invulnerability
Tricks:
Re-roll the Dice: Think of a new plan!
Change one roll to a 5: Block attack
Change the roll to Effect 2: Smash!
Vortex (Jeff Murphy)
3: Skill: military training
2: Control: air
1: Super Power: flight
Tricks:
Re-roll the Dice: Pick up and drop!
Change one roll to a 5: Loop de loop!
Change the roll to Effect 2: Hurricane!
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Who Watches the Watchmen? (by BabbageCliologic)
The Watchmen
Rorschach:
3: Skill: detective – “Last night, a comedian died in New York. Somebody knows why. Somebody knows.”
2: Attack: street fighter – “This city is afraid of me.”
1: Equipment: gas-powered grappling gun
Tricks:
Re-roll: Unexpected action – “Tactically brilliant, and unpredictable.”
Die is a 5: Gain info – “Give me smallest finger on man’s hand. I’ll produce information.”
Effect 2: Everything is a weapon – in the story, he uses a toilet bowl, a fork, cooking fat, a cigarette, all as weapons.
Continue reading Who Watches the Watchmen? (by BabbageCliologic)